
Later the game gives so many possibilities to become who you want to be. When you start the journey it's totaly up to you where you want to go. You can also play as an idiot with very low intelligence, who uses brute force and can barely make a sentence (literally, I had a lot of fun reading reactions from NPCs) or you can steal the key with right skills. For example you can be outspoken person with high intelligence and convince a temple guardian that fighting is dangerous, can lead to injuries and one of you can die. From the very beginig you have at last three possibiities to finish first quest (Temple of Trials) depending on the charcter you created. I have to say that I'm realy astonised by the number of possibilities the game gives. I used an unofficial patch to restore cut content (yeah they cuted content in 1997 too ) and improve many aspects.

I had to get used to 1997's UI and interaction with the game's world but the rest is pure fun thugh the learning curve is really steep and you have to like reading.

It's the main goal of the game, MacGuffin that gives player a purpose.

I rember it's a game where you could do almost everything on your journey to find GECK (Garden of Eden Creation Kit). I read many post on the forum about CP2077 being/not being rpg, breaching stories, choices that matter, endings etc.Ī week ago I decided to play Fallout 2 again after many many years (it was released in 1997).
